Monthly Archives: June 2011

Kivy at EuroPython – Lightning explanation

For all the guys that was interested about Kivy lightning talk at EuroPython 2011, due to some incomprehension about what is Kivy, here is a lightning explanation to make it clear. Kivy is a Python framework designed for creating of … Continue reading Continue reading

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Recording OpenGL output to H264 video

Apitrace is a tool for recording all the gl commands in a trace file. The trace file can be replay in later time, and they got a nice gui for checking all the gl call every frame, with introspection. They … Continue reading Continue reading

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Designing Configuration and Settings UI for Kivy

From 3 weeks now, i’m working on packaging kivy application, to create a installer/bundle/deb of a Kivy application. The reason is simple: as soon as you are doing an application, the user should not care about installing Kivy itself. In … Continue reading Continue reading

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NPOT textures support in OpenGL

If you already done OpenGL development, you should be aware of POT (Power of two) texture. Because of very old conventions, the texture size must be a power of two size. Not necessarily the same for width and height though … Continue reading Continue reading

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